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https://github.com/khvzak/mlua
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https://github.com/kyren/rlua
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The rlua project looks to be pretty tidy and has a full head of steam behind it, as of this writing. Our specific lua -- mond -- is a fork that has little but maintenance work go into it.
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`thread 'arbiter:5037cb99-0989-4fb1-b855-945ba10943dc:actor' panicked at 'Lua error: FromLuaConversionError { from: "nil", to: "String", message: Some("expected string or number") }', .../.cargo/regis…
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Some types are still missing:
- [x] https://docs.rs/rlua/0.17.0/rlua/enum.Value.html probably -> "Any"
- [ ] https://docs.rs/rlua/0.17.0/rlua/enum.Error.html. -> No idea. Should it be included in …
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i get this https://i.vgy.me/QCEOgV.png
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I would love the ability to use Lobster as a scripting language built into Rust. something similar to what you have with Lua (rlua crate) or python (PyO3 crate).
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Some files are missing ex. Rlua Source.cpp and others.
Fix it please
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for example, similar to [rlua API create functions](https://docs.rs/rlua/0.16.1/rlua/?search=create)
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Hi,
I'm going to try to add this support on rlua but I never wrote any line of C, so, I may need some help.