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Thanks for sharing the code and datasets!Your work is truly impressive!
Regarding the "Spectrum Synthesis" experiment detailed in your paper, I have a few inquiries:
1.As depicted in your paper and …
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Hi, I tried to run and test the code, but here are some issues, can you help me?
Cause my GPU is not enough, I tried to save the representations after coca and then load them to train the model. But …
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when use nerfstudio==1.1.3 and gsplat=1.0.0;
grads = self.xys.absgrad[0].norm(dim=-1) # type: ignore
error:
File "/usr/local/lib/python3.8/dist-packages/nerfstudio/scripts/train.py", line 2…
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### Description
I want to render my scene for reflections. For that I want to replace all materials with simpler variants. Currently the only possible override is `scene.overrideMaterial`, but some…
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Great work!
Is your method applicable to monocular videos with fixed viewpoint?
Thanks.
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Hello author, thank you for your work. I would like to ask a question. Is it necessary to ensure that the item is static in the scene during the image collection process, and can the item be moved?
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# Interesting papers
## 카메라 포즈 찾기의 전쟁?
- [Pan 2024 - Global Structure-from-Motion Revisited](https://lpanaf.github.io/eccv24_glomap/)
- COLMAP의 저자 참여. COLMAP의 global mapping 파트 개선. 일주일 걸리는 …
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Hey,
I've been working on a project that utilizes iGibson scenes in an iGibson Simulator. However, I would like to compare how these scenes work in another simulator like habitat 2.0. Is there any …
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I am trying to convert my static render projects to gaussian splats for 6DoF consumption, as they preserve a lot more details compared to other 3D representations such as point clouds. To do this I cu…
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AST is very useful. I would like to ask the authors how you came up with it? Thank you!