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EssentialsX has stuff where you can make player shops but I can't find any of that in the fuji manual, so it it not added or what?
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Change each one to a builder. E.g. Alioth district 5 is Loaded. Alioth 6 Is Tobi's ships. With teleporters or vr stations in each that take you to an area where their structures are
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#### The problem
One of the main design problems we have, is that "B2B customers" (i.e, customers that **don't** have a customer-facing page) are represented as a `Store` entity, under the `/api/st…
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For some reason ox inventory is not letting me use jim shops, when i pull the ox shop folder out it breaks ox inventory, not sure what im doing wrong. Also no errors on my console.
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When I go to the Mart (the shop) in Candy Town, the final town in the (spyder) campaign, there's still only potions, tuxeballs, and revives in the shop. (They don't add more useful items as the game p…
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VM 1.11.7 and 1.12.1
Shops can definitely be lost due to natural or manual despawn events. After that they can no longer be restored. A possible solution would be to generate the shops using the ya…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Type of bug
Compatibility issue
### Environment
```markdown
- Server Version: 1.21
- Shop Version: Latest
`…
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Need to create dedicated shop areas for the existing shops.
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Shops with standard items (not with manually selected items) are broken after hotreload. This is because the functions has to be called after a hotreload: https://github.com/TTT-2/TTT2/blob/master/gam…