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The blocks snow layers generate on include shovelable blocks, such as dirt and sand. I need a shovel to break the snow to get snowballs, but with a shovel I also risk breaking the block underneath it,…
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Hello author, thank you very much for your work. I used the model you provided for clear2rain and clear2snow, and the results were good. But the speed of clear2snow is very slow, almost 30 seconds to …
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I'm not sure if this is actually a bug, but it at least is a source of confusion (for me anyway):
#### The problem
https://github.com/ESCOMP/ctsm/blob/6a7fed208cabe43a9afd34d4ec9bb44724f9508f/sr…
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Suggested by IFTTT user tdickins7112.
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# Overview for Flag suggestions
Following is a list of flag suggestions which may or may not be implemented. These flags are in no particular order.
## Environment
- [ ] no-negative-effects
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## Snow & Ice Services
- Snow Clearing (Driveway, parking lot)
- Snow Removal
- Salt/De-Icer Spreading
- Sidewalk/Walkway Clearing
## Lawncare Services
- Lawn Mowing
- Fertilizer (spead, delivery)
- M…
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This is already a work in progress.
Related: https://github.com/MetaMask/metamask-extension/issues/26254
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The webpack build doesn't yet support `lavamoat`, but when it does we'll need to figure out why (in the gulp build) only some lockdown files are loaded when lavamoat is used.
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Would like to see the addition of a condition for rain in snow fall on blocks in the form of
%block% is being (rained | snowed) on
Would find this useful for game enhancements like torch removal i…
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