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Fixes memory consumption of e.g. streaming algorithms (Community, PageRank)
![image](https://github.com/memgraph/memgraph/assets/25847849/b8d20da7-8fb8-4276-b397-2ad28c4de0de)
Imposible to work …
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- Covariance (One pass Welford)
- Approx Count Distinct (HLL sketch)
- Approximate quantiles (Greenwald-Khanna )
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Hi guys! I need some advice about OpenVR usage. I want to implement VR game streaming into WebXR (using WebRTC) and i have a full control on my game engine, so make a double wide texture output is not…
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### API
Python
### Description
Have you considered making an integration between Kùzu and PySpark?
Neo4j, as an example, has a [Neo4j connector for Apache Spark](https://neo4j.com/docs/spark/cur…
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Idea is: with randomization we can assume that landmarks are the first N vectors so we collect them to buffer until its ready. Once bufferized we output all the landmark vectors' projections and proce…
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Thank you very much for your impressive work on ALVR.
We am now working on an ABR algorithm for VR streaming through ALVR.
We are planning to test FovOptix, and WebRTC as well.
Could you provide …
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Testing these end-to-end algorithms may help discover optimization strategies for LEO satellites.
- [ ] TCP Peach and Peach+ for satellites
- [ ] TCP algorithms focused on satellite networks
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Render streaming, often referred to in contexts like cloud gaming, virtual reality, or remote rendering services, involves the process of rendering graphics or visual content on a server or a powerful…
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Ah, render streaming, the digital equivalent of trying to watch a movie through a keyhole while someone's shaking the door. Here are some common issues you might encounter:
1. **Latency**: You know t…