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when compiling on x64 arch with linux-lts kernel i get this error:
```
error: assignment to ‘ubyte *’ {aka ‘unsigned char *’} from incompatible pointer type ‘ubyte **’ {aka ‘unsigned char **’} [-Win…
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Hello.
I ran build_deps.sh and went well, then cmake . with no problem, but with make systemshock
I got the following and don't know how to solve.
Thank you.
make systemshock
[ 1%] Built…
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### Package and Environment Details (include every applicable attribute)
* Package Name/Version: **sdl2_mixer/2.0.4@bincrafters/stable**
* Operating System+version: **Linux Gentoo**
* Compile…
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I tried building systemshock with mingw toolchain (based on GCC 7.2.1) and it was successful.
Trying to launch the produced binary, however, fails, at least when used with wine.
Here's the error r…
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im trying to compile with VS2022 on the latest version of windows 10 and my log is full of errors even after building the deps correctly i think.
so first i ran build_win64 in git bash to build win…
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As the project progresses and garners more interest, I think there should be a clear set of requirements to aim for in a prospective v1.0 release. My preliminary shortlist would be something like this…
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Hi there,
Is it possible to start the game in fullscreen mode?
I am talking about the graphics mode, not the in-game "fullscreen mode".
I can see fullscreen mode is set here:
https://github.co…
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_Continuation of the #134 issue._
To make libADLMIDI / libOPNMIDI being suitable to be used with games like SystemShock, it's need to extend the support to handle existing functionality of the AIL …
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Hello, having some trouble running this on Fedora 28. Tried both latest binary release and compiling from source. Both times the binary terminates with:
```
> ./systemshock
11:14:06 INFO InitMac…
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Hello,
Using Manjaro (arch) Linux aarch64
cmake 3.16.2
gcc 9.2.0
make 4.2.1
after running the included build_deps.sh and successful cmake . I get the following error
Scanning dependenc…