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Starling is the main way to use Hardware Acceleration on Flash, but currently, it does not natively support using Vector Art, who is Flash's main art form
My suggestion is adding tesselation support …
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##### Description of the problem
Now that we have a LightProbe class (https://github.com/mrdoob/three.js/pull/16191), the Spherical harmonic class (https://github.com/mrdoob/three.js/pull/16187) me…
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On the android tesselation example the shader compilation fails.
![image](https://github.com/user-attachments/assets/948c9018-ae40-44fe-a66e-2dd3dc5de555)
I tried the other samples, all have t…
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So upon duplicating the stairs, it looses it Representation - Tesselation properties and is not editable. The same thing happens when you create a new Stair. It also doesn't generate a error or bug re…
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### Description of Issue
I believe this is a regression if this related issue actually was fixed in the past:
- https://github.com/PixarAnimationStudios/OpenUSD/issues/922
When using a file wit…
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In case of using a circumcenter voronoi tesselation, the cell-to-cell connections will nicely form orthogonal intersections with the cell faces. However, it may also generate a lot of very short edges…
Huite updated
3 weeks ago
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- [ ] brush model
- [ ] studio model
Этого нет в оригинальной халфе, но можно добавить для графона к PBR материалам.
По сути это карта высот на основе которой вытягиваются и добавляются полигоны.
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It would be good to have tessellation settings as part of the import process.
Specifically, if one imports a STEP file where the bounds of the largest object is 1cm, and the file tolerance is 0.001…
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**Environment:**
- OS: Windows 10
- GPU and driver version: NVIDIA RTX 3000 Laptop GPU, driver version 556.12
- SDK or header version if building from repo: SDK version 1.3.290.0
- Options ena…
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I'm currently using rgeo for a large, web based, GIS project which needs to perform a Voronoi computation on a set of points and it ocurred to me that I could write it natively inside the rgeo gem.
I…