-
The tools can currently process tilesets in different representations. The most common one is that of a tileset being stored in the file system, with some `tileset.json` that essentially points to the…
-
### Example
```nim
import rationals
type
Tile[n: enum] = array[n, int]
Map[w, h: static int, n: enum] = array[w, array[h, Tile[n]]]
TileId = int
Coord = tuple[x, y: int]
…
-
It would be useful to add an option for the tileset resource compiler to save a .png of the final extracted tileset, after it removes all duplicate/flipped tiles according to the selected parameters.
-
### Issue Summary
Modcontent crashes with a `NullReferenceException` when trying to access it after clicking around in game menus.
#### System Information
- **Operating System:** Ubuntu 19.10
- …
-
The following snippet errors out with a confusing error.
### Example
```nim
import strutils
type
Tile[n: static int] = object
a: array[n, int]
Coord = tuple[x, y: int]
Ru…
-
When trying to compile Cesium O3DE on 22.10 / development, e.g. via https://github.com/CesiumGS/cesium-o3de/pull/45 or https://github.com/CesiumGS/cesium-o3de/pull/50, the compilation will fail with t…
-
The objective is drawing easily a part of a large sprite.
If i take example of bitmap letters, i have to generate tileset in order to select directly the letter i want to draw.
```
u8* const le…
-
The following code is from the examples in the README.md
```
// x will be 0 after the loop.
for x in 31 .. 0 by -1 {
// ...
}
```
Output:
```
* wiz: version 0.1.2 (alpha)
>> Parsin…
-
TiledMap Editor work very nice, but I get an **Segmentation fault** when I work with libtiled library to read a tmx file for my personnal project. Until now I was working with version 1.0.3 and it wor…
-
This is a minor issue, but worth considering. Many systems already recognise .tsx files as TypeScript files that can be compiled to .jsx files. This means the system will open the .tsx files in a code…