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The bond reduction feature was coded assuming all jails and slashes result in 100% token loss, which is not true
Needs to be checked
https://github.com/dymensionxyz/dymension/pull/1031#pullreque…
danwt updated
2 weeks ago
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To get this working in more places, more experimentation with token reduction is needed. How stripped down/minified can we get the HTML without causing reliability issues?
This isn't straightforwa…
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### Have you searched existing issues? 🔎
- [X] I have searched and found no existing issues
### Desribe the bug
![newplot (3)](https://github.com/user-attachments/assets/2c46995c-ccce-4dd5-8816-…
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I noticed that for no matter what models used for vualt QA embedding, the default context length/chunk size is 2048 tokens, which may lead to a reduction of retrieval performance as any note longer th…
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- [ ] When user completes harvest flow, the UI isn't updated and it takes some time , in this time user can taps again on harvest and see the previous amount for harvest
please take a look on below …
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I think it doesn't make sense to reduce how many tokens we get. Before, every time we made 10 tokens, and now it's only 1,4. This just makes the blockchain more overloaded, and it takes even longer t…
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In regards to Weapons (Under Special materials) and the token properties for Damage Reduction.
It appears the following are missing:
- Magic
- Good
- Evil
- Chaotic
- Lawful
- Wound (example …
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在common voice上使用huggingface的`Wav2Vec2ForCTC`进行微调,模型加载
```python
model = Wav2Vec2ForCTC.from_pretrained(
model_path,
…
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Kubernetes 1.29 has released a feature that will impact the service account tokens that are auto-generated
https://github.com/kubernetes/enhancements/tree/master/keps/sig-auth/2799-reduction-of-se…
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Hi, thanks again for this excellent repo. The model trains fine for me on a multi-gpu system using deepspeed stage 2 with or without offload, and I see the expected training/validation time reduction…