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I can convert some transparent materials such as blush from VQT processed ToonLit to VRChat/Mobile/Articles/Multiply to make transparent materials display normally. I hope the tool can directly handle…
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**Is your feature request related to a problem? Please describe.**
#1018 implements variable-Q transforms. This issue exists to factor out the related methods for inverse-VQT and VQT phase recover…
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Add and test a VQT method for new style QHBMs. Need to test cases where: `energy` and `circuit` have variables in common; variables in a given component are of different shapes, for example when `ene…
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While fvdi supports the `v_ftext()` etc calls from SpeedoGDOS that use fractional advances (i.e. internally they move the pen position using fractional pixels) actually it just ends up calling `v_gtex…
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Variable-Q transform is very similar to constant-Q transform except the Q value is lower as the frequency decreases, which is useful if you want to have better time resolution on lower frequencies at …
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Hello, excellent work! I run the VQT, why the GPU memory does not reduce compared to VPT? Thanks and hope for the anwser!
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Androidで使用可能なシェーダーでは両面描画が無理なため、ポリゴンをNDMF Mantisとかで減らした上で法線反転したメッシュを生成したい(主にスカート表現などのため)
というjust ideaです
これ系どちらかといえばAAOとかのプロジェクトの方がノウハウあるかもですが、ジャンルとしてはVQTだなと思ったのでとりあえず
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### User Story
As an **asset maker** / **avatar editor**, I want to add the `VQT Material Swap` component to individual props (game objects), so that I can have more granular control over material sw…
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The free "SourceSans3-ExtraLight.ttf" file from [Adobe's github](https://github.com/adobe-fonts/source-sans/releases/tag/3.046R) causes freemint to crash the entire machine with:
```
pid 16 (desk…
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Hi! As discussed in #123 some tests are failing. It is for now unclear what could lead to these errors.
So far the tests that are failing are:
- CFP
- cfp_new
- cfp_original
- CQT
…