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so I converted this TTS engine to WASM (so I could wask2kt to embed in minecraft) and wondered "I wonder. can I wasm2lua this to make it a lua program"
but when I tried the wasm2lua transpiler crashe…
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when compiling for this target and then running wasm2lua on it you end up with
```
Unsupported export type: 0x2
/usr/lib/node_modules/wasm2lua/resources/patches/decoder.js:618
throw new …
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Can you show us a demo on how to run
#include
int main()
{
puts("Hello World\n");
}
?
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It is very unfortunate world of warcraft uses Lua 5.1 which does not provide goto.
Although bit is provided, it does not provide all the functions that bitops provide which means they have to be em…
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When following the installation instructions in the README.md in a clean environment I ran into this error.
> npm i -g wasm2lua
> npm ERR! code ETARGET
> npm ERR! notarget No matching version fou…
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1. it is very hard or impossible to implement exceptions on many platforms. Half of my cross toolchains simply do not have working implementations due to implementation difficulties.
web assembly. op…
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Error:
```
# wasm2lua build/keypadOS.wasm build/keypadOS.lua --libmode --pureLua
Unsupported export type: 0x2
/usr/lib/node_modules/wasm2lua/resources/patches/decoder.js:1679
throw new _helpe…
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I noticed that wasm-objdump can dump all functions and symbols
but it does it weirdly
it doesen't quite go functions (then their data) it seems to switch between all the diffrent data assocated whet…
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All these runtime functions are too big and unsuitable for freestanding development. Any plan to define how to omit all these functions for compilers for freestanding?
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I noticed on the online demo that when there is a compiler error and we click on then the editor doesn't jump to the error line.
When cooperating with https://github.com/ChrisHixon/chpeg he got it to…