-
**Is your feature request related to a problem? Please describe.**
Currently, throwing weapons can only be used to make single strikes, and do not apply melee damage mod.
**Describe the solution…
-
-
The list is **NOT** full and might change in the future. We don't need all of the listed weapons to launch 2.0 for the players
- [ ] Range weapons
- [x] #43
- [x] #31
- [x] #32
- [x] #30
…
-
**PLATFORM and OS or BROWSER:**
CAO console (via PuTTY)
**DCSS VERSION AND GAME INFORMATION:**
0.33-a0-307-gfd16a8b
**DESCRIPTION:**
My SpSh^Trog read two scrolls of acquirement on D:5. The f…
-
Is there anyway to add more 2 Weapons slot ? for example 1 Right Apparel weapon 1 Left Apparel Weapon
-
- Check and document which versions/nations had which anti-radiation weapons in which timespan.
- Find documentation/pictures about symbology on VTM/VTB etc (if nothing found for the m2000, then for …
-
And different Weapons with you could also move around because it has a lot of power on pushback.
-
When I select some skins, I get this error:
Fatal error: Uncaught PDOException: SQLSTATE[HY000]: General error: 1364 Field 'weapon_team' doesn't have a default value in /var/www/server31443/data/www/…
-
There should be some weapons added in the next release update:
- [x] [Longsword](https://darksouls.wiki.fextralife.com/Longsword)
- [x] [Dagger](https://darksouls.wiki.fextralife.com/Dagger)
- [x] [B…
-
Any weapon and any armor piece can be magic or normal (this is hugely important, it's how a game with only a few dozen objects can have essentially infinite replayability)
Normal objects have zero …