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On the page 18 of the included pdf manual there's a reference to gpup_runtime_ddmmyy.zip . But the steam dlc doesn't have that zip file .. So could you either include the zip or fix the manual?
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in the description:
![image](https://user-images.githubusercontent.com/44860813/130316726-977bc12f-ac67-4827-b66a-4d0d0e9d68d9.png)
see my code
these two lines should do the same?
but they giv…
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I started AppGameKit having VR DLC activated and start the untouched "AGKVR Demo 1 - Castle Basic".
A window pops-up showing the game, showing VR-Helmet movements and controller movements.
When I …
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I'm trying to build a pixel editor in AGK with the ability to zoom in.
My first thought was that there might be an option to scale a sprite pixel wise (i.e. draw the same pixel over and over) inste…
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Hi,
I'm trying to compile an old project which uses the attached plugins. The project compiles but then reports that the plugin isn't compatible with AGK. Studio. On checking the folder, the plugin…
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I've attempted to load plugins recently and couldn't figure out how to do it properly. I added the plugins folder to the Ide.exe folder and was able to compile the project but an error was thrown sayi…
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I thought there was a way to get from the help on the right side the IDE directly to the "big help" in a browser window but I can't find ist.
Using Geany it is just pressing F1 and this is so wonderf…
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the project is cut in half as if suddenly nothing happened.Dump beats
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User reported this:
Some keys do not work in AGK Studio. My Linux platform is version 4.15.0-91-generic. Linux Mint 19.2 Tina distribution Keys: * Enter * Tab * Backspace * F5, F6, F7,F8 Also, keyb…
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This code throws an error in both Studio and Classic when passing the app to the background and resuming again.
Tested on Samsung Galaxy S4.
do
Print ( ScreenFPS() )
Sync()
loop
Back in M…