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Hi,
I'm going through your codes but found a bunch of net.mostlyoriginal.api.* and net.mostlyoriginal.plugin.* files seem missing from the code repository. Where can I found them? or I should repla…
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I think about porting Java's Artemis-ODB to ME framework. What you think about it ?
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Hello
Looks like the ECS is similar to Artemis, but one thing is missing, the Entity class doesn't have an id property, why is that ? How can i differentiate entities, specially for networking purp…
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WorldBuilder currently has a very limited function in the develop branch. I think it is redundant considering World#RegisterSystem doesn't do anything particularly heavy that would require it to be r…
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Hi,
Could you please tell me how to forward declare Registry and Entity, I'm currently using an alias such as the pacman sample:
using Registry = entt::DefaultRegistry;
using Entity = Registry:…
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https://github.com/junkdog/artemis-odb
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So I am working on a project where we load data in as default values. For example, an Item whose default stats are 1 weapon attack and 1 speed.
Any new item created will by default create componen…
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Do Research and try to find a way to get & process only systems with specific annotations.
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I've been wanting to make simple little coop games with Artemis since forever.
Wouldn't mind making a reference game that demos basic networking on Artemis. While it's probably easy to hack something…
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MonoGame.Extended works really well as a portable class library (PCL) but things are changing. At some point in the future we'll need to consider changing to the new .NET Standard.
https://blogs.msdn…