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See the screenshot below.
After running unit tests, the results appear in the Test Results pane, but the icons in the Test Explorer don't update. This did work for me on Linux, but not on Windo…
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Since commonly streams are in a Live Streams library and VoD objects in Title Mezzanines, allow the user to also select the library where the content will go.
Preselect the library where the live s…
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Vulnerable Library - bootstrap-2.3.2.min.js
The most popular front-end framework for developing responsive, mobile first projects on the web.
Library home page: https://cdnjs.cloudflare.com/ajax/lib…
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Hi all,
given the staleness of the [pull requests](https://github.com/relay-tools/found-relay/pulls) (the majority are bots for maintaining version support) I'm wondering what the status of the proje…
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### Expected Behavior
Names of multiple assets in the sprite and sound libraries should be consistent. For example, Bowtie and Bowtie1 should instead be Bowtie1 and Bowtie2. Some sprites, such as B…
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Using Unity 2022.3.1f1 getting this error when going into play mode from freshly installed repo no changes at all except for adding fusion and meta app IDs:
DllNotFoundException: LibOVRPlatformImpl…
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This asset could be published on the [Godot Asset Library](https://godotengine.org/asset-library/) for greater visibility :slightly_smiling_face:
Example repository structure you can use: https://…
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Hoi, When testing the wrapper i got results which faded to black and had a raster as you can see in the mp4s ..What could cause this? I am running this on 384p, fp8, both imagetovid as texttovid with …
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There is currently no web version of the gdextension in the version downloaded from the Godot asset library. Several months ago there was a commit that said it added Web support, but I cannot find web…
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I'm looking for a way to use native assets in a [pub-configured executable](https://dart.dev/tools/pub/cmd/pub-global#configuring-package-executables).
I apologise in advance if this is already imp…
jackd updated
4 weeks ago