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The VLC logs only print to the console in a Release build. They don't show up at all in a Debug build.
rkalz updated
6 years ago
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On Windows, writing from multiple processes while simultaneously listening for notifications causes _something_ to lock up preventing the Realm from refreshing/delivering notifications.
Here's a simp…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Description
There is a concurrency problem in the code used to initialize the database for some of the officia…
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## Goals
I've set up Realm Cloud and want to sync my local database with Realm Cloud in real time. Specifically, I want to change objects in the cloud realm and see them changed in a local database.
…
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Got some strange behaviour regarding CollectionChanged / notification callbacks. Am I missing something or is this a bug in the framework? If you need any additional information, don't hesit…
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## Goals
Get notifications when Realm is changed on the server (related issue https://github.com/realm/realm-dotnet/issues/1840)
I'm having hard time to undestand how to get notifications to work. Th…
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### What happened?
Hi, I've noticed a bug where RealmCollection doesn't behave in the same way as ObservableCollection.
From what I've observed, RealmCollection doesn't fire `Replace` & `Reset` fr…
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What is the policy on package dependencies in ABP when the framework no longer uses them directly? Just to bring one example, and there may be others of course, `Nito.AsyncEx.Coordination` referenced …
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# Lock statement pattern
* [x] Proposed
* [ ] Prototype: Not Started
* [x] Implementation: https://github.com/dotnet/roslyn/pull/71716
* [x] Specification: https://github.com/dotnet/csharplang/b…
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The initial callback on `SubscribeForNotifications` are sometimes missing. The following test case exercise the problem.
````
using System;
using System.Collections.Generic;
using System.IO;
usin…