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Scissor state is not applied for the clear command generated by `Renderer::clear()`, so the command ends up using an old state.
Since the only place where scissor state is applied is `Renderer::beg…
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- axmol version: commit 397343b36f55d7331439df91dab874f868d77f25 (HEAD, tag: v2.1.2)
- devices test on: Apple M3 Max
- developing environments
- NDK version: r23c
- Xcode version: 14.2+
…
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- axmol version: https://github.com/axmolengine/axmol/commit/ed867743a2e142c30d492b2391340e691247625a
- devices test on:
- developing environments
- NDK version: r23c
- Xcode version: 14.2
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rh101 updated
11 months ago
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- axmol version: https://github.com/axmolengine/axmol/commit/4e664e6681457d653c88e072c0ef30bcceac77e6
- devices test on: Windows 10
- developing environments
- NDK version: r19c
- Xcode vers…
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- axmol version: 1.1
- devices test on: Simulator
- developing environments
- NDK version: n/a
- Xcode version: 14.3.1
- Visual Studio:
- VS version: n/a
- MSVC version: n…
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I'm not sure why the .y component instead of the .w is being used in this case for Metal.
https://github.com/axmolengine/axmol/blob/bd65e25d1e1c936c256d7070a6389fec2741814b/core/renderer/shaders/la…
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- axmol version: https://github.com/axmolengine/axmol/commit/b56a60ad838def6e69206f19ca4701f42ca52c79
- devices test on:
- developing environments
- NDK version: r23c
- Xcode version: 14.2
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rh101 updated
11 months ago
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![image](https://github.com/axmolengine/axmol/assets/120378517/3a9cd88c-f955-4dce-9428-4a3fade5c1e2)
and some more errors below. This started after reinstalling Windows and Axmol. Before this, I had …
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- axmol version: https://github.com/axmolengine/axmol/commit/05e3ddd1a1cec564d65cda826d1ff150f23fdbc3
- devices test on:
- developing environments
- NDK version: r23c
- Xcode version: 14.2
…
rh101 updated
11 months ago
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- axmol version: axmol-2.1.0-3db8a73
- devices test on: ipad 7th, iphone 13 promax
- developing environments
- NDK version: r23c
- Xcode version: 14.2
Steps to Reproduce:
![Screenshot 2023…