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## What problem does this solve or what need does it fill?
Bevy is pretty great at handling time (`time.delta_seconds()` just working in both variable/fixed timestep is some nice UX that other engi…
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> It's needed to drop the window at the correct time. See this comment on window wrapper. https://docs.rs/bevy/latest/bevy/window/struct.WindowWrapper.html
_Originally posted by @hymm in https://gi…
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Upon closing the window, a panic occurs. Saying that the `Window` entity doesn't exist. This is a bug caused by https://github.com/bevyengine/bevy/issues/11874.
doonv updated
9 months ago
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# Problem
In Bevy, there are currently:
1. https://dev-docs.bevyengine.org/bevy/a11y/accesskit/struct.Rect.html: f64, re-exported as part of our a11y work
2. https://dev-docs.bevyengine.org/bev…
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## What problem does this solve or what need does it fill?
Line height is currently hard-coded to a value of `1.2`. We should let users control this.
https://github.com/bevyengine/bevy/blob/9274bfed…
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So it seems that bevy changed import syntax in v0.11.0, now you can specify which items to import, which completely breaks analyzer
https://bevyengine.org/news/bevy-0-11/#improved-shader-imports
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## Name
Tradeoffs, not values: meaningful guiding principles through explicit sacrifices
## Notes
Link to list in https://github.com/bevyengine/bevy/pull/2040
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I'm looking for a way to filter the SystemParams allowed on systems added to a given SystemSet. @alice-i-cecile suggested I open a lint proposal here to discuss what a lint for this would look like.
…
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Rapier rust allows us to manage multiple independent simulations by creating more than one pipeline, populating their containers, and stepping them. This is great for creating several experimental fra…
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Right now, performance is really awful. There's an open PR for Bevy handling compute shaders that would be perfect here. https://github.com/bevyengine/bevy/pull/139