-
i was botting a very totally humanely possible path for bloodbath. while i was botting nothing seemed to have gone wrong, although i wasn't constantly checking the frame count to see if everything was…
-
```
Version: latest version
Platform: Windows 7, using Chrome
...
Due to the latest update on YouTube, the extension no longer applies a "No
ratings" grey bar on videos where the ratings have been …
-
I have been working pretty hard on taking the information from your repo, and expanding it onto my own pooky bypass. I started by deobfuscating jscrambler protection on pooky, piece by piece.
Let …
-
Inputs: assumed blockstate id, current tool item/slot, player
Output: expected break time in game ticks
- [x] fundamentals: block material, tool type
- [x] tool enchantments (efficiency)
- [ ] a…
-
**Suggestion**
Add a mock API to simulate players and actions etc.
**Use cases**
Useful for server developers for testing their features without needing other people to help, and also hel…
-
I am not sure how easy this is especially if nobody is currently logged in on the machine where the bot runs (e.g. I have a windows server in the basement that I use for personal botting but I only lo…
-
**[problem]**
As most probably noticed, did staff same map link renaming. Map names to *Link* and old *map name* to the police station (example from Pewter town). I think they will continue to do thi…
-
Following on from [discussions](https://github.com/victornpb/deleteDiscordMessages/issues/193) in a related project, I am investigating how bans for self-botting could be mitigated. For now, I have im…
cedws updated
2 years ago
-
Hi guys. first i want to thank you both for this project. the bot is really good.
Can you please add the ablity to use proxies for each update request (rotating through proxylist (line 1, 2, 3 etc.…
-
So I've been botting for a while and it seems like my bot usually stops the game being made then restarting.
Sometimes the bot will be successful in making the game but then 10+ more waiting in lin…