-
I'm getting a couple of missing symbols at link time when running make with the 1.0.0 release:
```
g++ -o Release/tests -Wl,--start-group ./Release/obj.target/tests/test/geometry_visual_test.o ./…
-
```
Sources didn't compiled completely on linux (x64), but quite small changes can
make it. Attached goes a small diff.
Make sure that your distro provides libGL.so, libGLU.so and libglut.so; -dev
…
-
```
Could you update this page: http://box2d.org/links.html
with the C# port called Box2D.XNA: http://box2dxna.codeplex.com/
Farseer Physics Engine (from version 3.0 - not yet released) is also based …
-
```
Sources didn't compiled completely on linux (x64), but quite small changes can
make it. Attached goes a small diff.
Make sure that your distro provides libGL.so, libGLU.so and libglut.so; -dev
…
-
```
Could you update this page: http://box2d.org/links.html
with the C# port called Box2D.XNA: http://box2dxna.codeplex.com/
Farseer Physics Engine (from version 3.0 - not yet released) is also based …
-
```
Sources didn't compiled completely on linux (x64), but quite small changes can
make it. Attached goes a small diff.
Make sure that your distro provides libGL.so, libGLU.so and libglut.so; -dev
…
-
```
Could you update this page: http://box2d.org/links.html
with the C# port called Box2D.XNA: http://box2dxna.codeplex.com/
Farseer Physics Engine (from version 3.0 - not yet released) is also based …
-
```
Could you update this page: http://box2d.org/links.html
with the C# port called Box2D.XNA: http://box2dxna.codeplex.com/
Farseer Physics Engine (from version 3.0 - not yet released) is also based …
-
```
Sources didn't compiled completely on linux (x64), but quite small changes can
make it. Attached goes a small diff.
Make sure that your distro provides libGL.so, libGLU.so and libglut.so; -dev
…
-
```
Sources didn't compiled completely on linux (x64), but quite small changes can
make it. Attached goes a small diff.
Make sure that your distro provides libGL.so, libGLU.so and libglut.so; -dev
…