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compile with ````-fsanitize=address,undefined -g3 -fno-omit-frame-pointer````
run via
```` UBSAN_OPTIONS=print_stacktrace=1 ./bin/musikcube ````
at the same time, in some other terminal:
```` tail…
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Hi
I'm trying to go through the first configuration without success. I am probably making a simple mistake..?
Pinoboard API token is valid (to be sure I generated a new one) and I have only one bo…
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Hello,
We are a duo of musicians who want to contribute to DC by writing ambience/music for the game.
From what I gathered from IRC, there is currently no proper sound engine for the game, so an…
ghost updated
4 years ago
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## Issue description
I can't open files from gvfs mount with several programs.
VLC:
```
[davidak@X230:~]$ vlc
VLC media player 3.0.4 Vetinari (revision 3.0.4-0-gf615db6332)
[0000000001e6f6…
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Would be cool to be able to playback scene/multitrack audio. It looks like there's already a chiptune module that could be on the node side to pass a PCM stream to the audio player component.
http…
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### Steps to reproduce the problem
1. Add any album with cue (cue + flac/ape/etc).
2. Try to save playlist to anything other than `dbpl`.
### What's going on? Describe the problem in as much deta…
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I would like to submit a feature request to implement the Cmus UI on top of the [Deadbeef music player](https://github.com/DeaDBeeF-Player/deadbeef), motivated by the [very large file format support](…
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In my music folder I have a few folders of chiptune files from various sites as well as many modules from The Mod Archive. Every time I try to use Music or add to my library, it shows a prompt to dele…
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Right now it is pretty awesome, but it lacks the fundamental ability to export the music data to something that other software can read.
I am requesting this, because I am actually interested in em…
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I'm currently working on a Chiptunes mode player and am wiring in iOS CommandCenter. CommandCenter is responsible for listening to events from the home screen, bottom drawer, USB command inputs (car …