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As reported by "think twice" on Discord. Confirmed by Im 'corneum.
def- updated
5 months ago
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We moved almost all server message to client side in 0.7, hence translated.
But it would still be nice to allow hosters/mods to send multilingual broadcast / chat messages.
May I propose to includ…
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Hello.
On KoG we have moving tiles but we don't have moving tiles prediction on ddnet client, so playing with high ping is painful.
Is it possible to add such a feature? I don't know if you can …
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We shouldn't support a dead game.
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specially good if u watch people multiple tees in faily solo maps.
(couldnt reproduce) Also encountered some flicking bug [if used with dummy and selecting different people (tried so: to watch mult…
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The tee skins resolution shows visible pixels even on FullHD. While mapres still look crisp. Especially when zooming in this can be witnessed.
# OpenGL 1.4.0 (Thanks jopsti for pointing that out)
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Reported in 16.6 by cyberFighter: https://discord.com/channels/252358080522747904/295908390956433410/1051623412507889756
The steam overlay seems to be involved too.
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Error occurred on Sunday, De…
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We should add a [VERSIONINFO resource](https://learn.microsoft.com/en-us/windows/win32/menurc/versioninfo-resource) on Windows to add information like the application name to the executable.
Otherw…
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Currently the server can tell a client to reconnect to a different port. I would like to also allow redirection to another ip.
heinrich was concerned about security. I would like to reopen this dis…
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With Windows 32 bit, ddnet 16.8 non-steam. Reported via @murpii
These backtraces don't really make sense for a crash that happens in the main menu, as the editor it not rendered at that point, but …