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### I have attempted solutions to common problems
Yes
### I have checked that my game version is supported
Yes
### OS
Windows 10
### Platform
GOG
### Description
While using…
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Overlay landed in [bug 1354679](https://bugzilla.mozilla.org/show_bug.cgi?id=1354679) as MVP. Nightly has it enabled by default, and it looks like:
This issue is to discuss basic UX follow up, …
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Is there a way to use this with the vscode debugger?
I have `eval "$(fnm env --use-on-cd)"` in my .zshrc and running `node -v` in the integrated terminal returns as expected
When I try to use th…
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After installing this from flathub opening a file led to this modal coming up. No matter what I press it does not go away and just appears again.
![image](https://github.com/user-attachments/assets/2…
lewri updated
2 months ago
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We should emulate flags in peb.NTGlobalFlags to avoid debugger detection by heap
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While working on https://github.com/nextstrain/auspice/issues/1857, I noticed the narrative debugger does not include status for the measurements sidecar JSON.
![Screenshot 2024-10-25 at 2 54 12 P…
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Would be really cool to be able to see images in the Debug window.
Super useful when debugging sprites to be able to get a visualization of the sprite image.
![image](https://github.com/microsoft/px…
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There is a ban on a rename operation while in debugger while renaming some subset of tcl commands, like `puts`. My application renames `puts`, so it was broken by the debugger. But I had no informatio…
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Hello,
I created a fresh project and a fresh GOOP4 class. I added persitent and debug info after creating the class.
When I try to start the Debugger from context menu I get Error 74:
![image](http…
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This is a tracking issue for adding debugger support for Q#.
For a debugger to function across Monaco, VSCode, and potentially in a REPL, the core debugging functionality needs to reside in a new i…