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Hi,
When using "go build" command from my project folder (just trying the demo from demos/hellog3n/main.go), I got the following error message:
"cannot load github.com/g3n/engine/app: cannot find …
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Hi, could you tell me what I'm doing wrong here? I am trying to draw a few boxes on a texture.
```go
package main
import (
"github.com/g3n/engine/geometry"
"github.com/g3n/engine/graphic"
…
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I'm just getting started with g3n but really liking what I see. When I was trying to create my own app, it looks like I can't specify window options. Looking through some old examples it looks like it…
bdoms updated
2 years ago
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I am using g3n v0.1.0 on Arch linux and get an error when I try to run a simple demo.
I have created a simple demo of my problem here: https://github.com/68696c6c/g3n-demo
Clone the repo and run…
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Hi,
When I compile the **demo in Readme**, GPU usage increases to **52% or more**.
I do not do anything.
When I examined the codes, I couldn't find any **loop** that could cause this.
I am u…
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As the title suggests.
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Many GUI elements would benefit from having a .SetToolTip(string) method whereby if the user holds the mouse over the element for more than, say half a second, a tip or hint pops up.
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I get the error bellow while displaying images in a for loop. It happens very often when I share my screen via Microsoft Teams. The program terminates after that. Happens to my colleagues too.
We al…
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I would like to `.Subscribe` to changes in the `Slider` GUI widgets so that a callback I specify is called as the user changes the value. I would use this to recalculate some things only when the sli…
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Not an issue, but rather a question.
How to render to buffer and then read it's data from Go code? For GPU terrain generation.