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# Description
Rework the gamedesign definiton.
# Steps
- [x] Rework the german definiton
- [x] Check and rework
- [x] Update the english md-file
- [x] Finish
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Add the new text for the roadmap.
- Check text form correction
- translat text in EN
```
**Texte für Cryptic Roadmap:**
Pre-Alpha 3
• Rewrite Backend-Infrastruktur …
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It would be wonderful to be able to assign effects based at current character HPs, like it made for nourish, eg:
> effect:NOURISH:SET_TO
> effect:NOURISH:INC_BY
So certain effects from traps, p…
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generate random artifact in admin menu doesn't work. Only message:
> There is nothing on the floor.
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Please could you put LOSE_EXP effect back?
`EFFECT(LOSE_EXP, false, NULL, 0, EFINFO_NONE, "drains {25%%} of your experience total")`
It's good to have it, as PWMA variants (like Tangaria) could use…
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# Description
I send you the config file in the gamedesign channel (discord) pls adjust it ... I want device too be done. @DevMimas @Maulwurf852
Issues that belong together:
- #5 Hardware
- #7 …
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I have a suggestion: Say I have 2 revolver components, be it a drum, hammer or whatever that I found in a village Engineer's house loot. Can there be a feature to craft the two components and combine…
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It must look like:
Move speed
Armor
Health
etc.
ghost updated
4 years ago
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Invent some story-line for the game.
At least 5-7 missions.
ghost updated
4 years ago
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```
150420 104826 Initializing vaults...
150420 104826 Initializing player presets...
150420 104826 Initializing other stuff...
150420 104826 Initializing randarts...
150420 104826 Initializing R…