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Submitting frames to the OpenVR compositor invalidates a `glium::Texture2d` (or its contents).
The `glium::Texture2d` mentioned above is used to render a textured quad in the main window.
Two othe…
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Dragging the bottom right corner pass the left of the window, results in some corrupt graphics.
E.g. from demo_glium (or any other backend):
![image](https://user-images.githubusercontent.com/584903…
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Hi there everyone. Hopefully discussion tickets are allowed on this project.
I would really like to contribute to this project as I am gearing up to hopefully do a bunch of work on top of it, so I …
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I'm noticing some glium startup errors since I switched to using intel integrated graphics:
Debug mode always seems to run, with errors:
```
$ RUST_BACKTRACE=1 ./teapot
[glutin] x error code=42 ma…
ghost updated
8 years ago
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Can we make something like `glium` for Web GL? Does it make sense to jump straight there, or should we build an incremental Rustier version of the Web GL APIs before trying to make an Opinionated(tm) …
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https://github.com/glium/glium/blob/60889a20a9e78ef872eb156f17575c428a1e7464/examples/tutorial-10.rs#L57-L76
The wait until is reset before checking the event, so in case there was some event befor…
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**Description**
I copied a code from an example: [Hello, World!](https://github.com/imgui-rs/imgui-rs/blob/main/imgui-examples/examples/hello_world.rs).
It's a total duplicate, project dependencies …
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## Idea
Workshop participants can build a game by composing simple geometric shapes and events into their own game logic.
## Technical requirements
- An **easy-to-use graphics package**
- Maintain …
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e.g.
``` rust
const UNIFORMS: Uniforms;
fn vertex(v: Attributes) -> (vec4, Varyings) { ... }
fn fragment(v: Varyings) -> vec4 { ... }
```
where those struct definitions are lifted up from glium (c.…
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I don't primarily use wayland, but if I do launch into it, I can't run any glium apps with `WINIT_UNIX_BACKEND=x11` set which use `with_multisampling()`.
If `WINIT_UNIX_BACKEND=wayland`, or unset, …