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https://github.com/IuriiGrytsaienko/bicycle/blob/6e9d9427ab9ce8e9d75e12459173b54ae9eadcac/index.html#L14
here you can use ``
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https://github.com/IuriiGrytsaienko/bicycle/blob/6e9d9427ab9ce8e9d75e12459173b54ae9eadcac/index.html#L129
use ``
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host html5 in github
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Is it safe to assume that the unit should use HTML5 as the default? I don't know what the various engines the students will be using will be outputting by default, but I think it would be great to sta…
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This issue appears to be caused by `element.SI.FF` being null sometimes, with the solution being to add a check and ensure it defaults to 0 if it is unspecified.
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Create a HTML5 Based chat / macro output window.
There should be an option to use either the HTML5 or the Swing HTML3.2 chat output that is at the campaign level.
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When I export my game to HTML5, clicking on my TextureButtons stops working.
When running in Godot itself with mouse everything works fine, also when exporting to APK everything works fine.
When…
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Je ne sais pas si c'est mon (vieux) site qui veux pas ou si c'est une typo dans html5_pipelines.php mais dans l'espace public j'ai le "\n" de la ligne 6 qui s'affiche en haut du site public.
lmjst updated
5 years ago
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if someone can help,
really appreciate.
rodmuzik@RodmuzikM1Max ~ % cd ue4-4.24.3-html5
rodmuzik@RodmuzikM1Max ue4-4.24.3-html5 % cd Engine/Platforms/HTML5
./HTML5Setup.sh
Build Config Content…
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I am trying to parse this HTML using `readhtml`, but it throws some warnings
[a.zip](https://github.com/bicycle1885/EzXML.jl/files/4774432/a.zip)
```jl
┌ Warning: XMLError: Tag nav invalid from H…