-
### The fewer issues I have to read, the more new features I will have time to implement, so I ask that you please try these things first
- [X] Try with a different kind of file to confirm that the p…
-
node-webkit is a web application runtime mainly, and the current HTML5 audio element is the simplest type of a widget app inside MCT.
I have the idea for a larger additional in-game app, which will …
MKelm updated
11 years ago
-
I think I remember some failures of the JS client on Safari, let's take a look at the issue.
-
Hello. Currently i'm thinking about implementing ScopeSpread and stuck at Audio ecosystem. I started to write my own FileStream node, but found your own FileStream (Canvas VVVVjs). Do i need to write …
-
Currently switching chaptermarks while playing disregards milliseconds and might switch marks too early or too late.
-
N1 keeps playing sound and hoping up the notification when the new mail arriving even I turned on the Dot Not Disturb on MacOS.
-
Is there any way or plan to add support for captions/subtitles to SoundManager2? It would be nice for example for text transcripts of spoken audio and could be added to the tag via the element: See …
-
Title is self-explanatory.
-
loop works well in firefox latest, but not in chrome latest. In chrome, the music is just played once.
``` javascript
var mySound = new buzz.sound( "music", {
formats: [ "mp3", "ogg" ],
prelo…
-
**Describe the bug**
Cannot read 1cm or smaller size codes.
The phone's default focus is already far from the code .
**Smartphone (please complete the following information):**
- Android: somet…