-
```
Hi,
I did some encoding of Skyrim video clip at very low bitrates (200
kbps, where both H.264 and VP8 can't keep up) and the obvious outcome,
is that faces deserve higher bitrate, because it's th…
-
```
Hi,
I did some encoding of Skyrim video clip at very low bitrates (200
kbps, where both H.264 and VP8 can't keep up) and the obvious outcome,
is that faces deserve higher bitrate, because it's th…
-
```
Hi,
I did some encoding of Skyrim video clip at very low bitrates (200
kbps, where both H.264 and VP8 can't keep up) and the obvious outcome,
is that faces deserve higher bitrate, because it's th…
-
Hello! I am currently researching options for a pre-trained model. I'm working on a personal project to tune a model to do text-to-image just for D&D character portraits, and curious if you've had any…
NomeQ updated
2 years ago
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用examples下自带的图片,生成的效果较好。用自己的图片,效果不佳。请问需要对图片做什么特别处理吗?怎么提高泛化性?
ck032 updated
4 months ago
-
```
Hi,
I did some encoding of Skyrim video clip at very low bitrates (200
kbps, where both H.264 and VP8 can't keep up) and the obvious outcome,
is that faces deserve higher bitrate, because it's th…
-
```
Hi,
I did some encoding of Skyrim video clip at very low bitrates (200
kbps, where both H.264 and VP8 can't keep up) and the obvious outcome,
is that faces deserve higher bitrate, because it's th…
-
I would like to express a concern which might appear trivial to many but is actually very important in how people architect and develop models, as well as how AGI is approached.
The "Training" Bias…
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> Here I am just writing ideas from my mind to future implement in our own protocol, when current protocol from bHaptics when it ceases to meet the needs
# OpenHaptics Protocol
## Coordinates en…
-