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https://wiki.mamedev.org/index.php/Driver:Mac_68K
May be easier to integrate than Mini vMac (as far as not everything being a compile-time option) and higher-fidelity than Basilisk II (if it doesn'…
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A number of emulations, especially of the Apple II, Q*Bert, and others, have a DC Offset built into the animations that result in a low, disturbing buzzing going throughout the sound. Burgertime is a …
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No matter what I have set in the IIgs control panel for input repeat (I'm on a rom01 so I cannot access any program-speciic settings that are in the control panel on rom 03), I cannot get key repeat t…
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Issue for discussing adding support for the Z80 remapper for the Cirtech range of CP/M cards.
(see also notes on the remapper https://github.com/peteri/CirtechCPM/blob/main/src/address-map.md for the…
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```
Copying a prodos file with a large resource fork (prodos.ResourceFork) to HFS
causes problems:
kelvin-sherlocks-imac:tmp kelvin$ ~/Projects/profuse/xattr list
/Volumes/Genesys.1.3.Dk1/Genesys…
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Ref: csa2, "flame demo -- 106 bytes", [here](https://groups.google.com/d/msg/comp.sys.apple2/ahICujAJ2YM/p99OrdGPDgAJ)
On 2019-01-05, qkumba wrote:
> I suspect that it's set (or not) randomly on …
tomcw updated
5 years ago
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I noticed the Sirius Joyport is coded into AppleWin, but it looks like it isn't enabled. Can this be added? A lot of games offer this as a joystick option.
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In the course of doing a kind of survey of open source Apple II emulators / utilities, I stumbled across this thread started back in 2018 (https://github.com/RasppleII/a2cloud/issues/37), which in tur…
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When I attempt to run 0.44 from a boot disk, it loads prodos and then crashes to the monitor (some garbage characters appear on screen along with hex for memory locations, ending in the asterisk). Thi…
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The sound on the Apple II was not great; the Mockingboard made it marginally better and had its own charm. I did extensive work some time ago to perfect the Mockingboard emulation as I worked on the …