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As near as I can tell this is supposed to be a legitimate way to use the API:
fun main(args: Array) {
val shape = PolygonShape()
var zero = Vec2(0f, 0f)
shape.set(arrayOf(zero, zero,…
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These two methods in `common/rot.dart`:
```dart
Vector2 getXAxis(Vector2 xAxis) => Vector2(cos, sin);
Vector2 getYAxis(Vector2 yAxis) => Vector2(-sin, cos);
```
Take a `Vector2` but as far …
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Hello @xpenatan and thank you very much for your work!
I'm trying to port my game to html5 and gwt version was awfull...
I have seen your video about TeaVM generator tool but I didn't see any compil…
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A proper 2D physics engine support, either from scratch or by integrating an existing engine...
- [ ] Integration of JBox2D
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Ich würde evtl. gerne an der engine mitarbeiten.
Ich sehe einen 4.x branch, der in Teilen aktueller ist als der main-Branch.
Ist das ein funktionierender Branch, der weiterentwickelt wird?
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Hello! I find in your [Developer Guidelines](https://libgdx.com/dev/contributing/) that
> If you create a new class, please add documentation that explains the usage and scope of the class. You don’…
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The Box2D implementation for HTML thow the error on web brower
Error: java.lang.RuntimeException: java.lang.AssertionError: End of stack reached, there is probably a leak somewhere
The problem oc…
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@enebo The coding work has been mainly done [here](https://github.com/monkstone/Poplar) and I would be completely happy losing ownership to jruby group, but it was @yokolet project originally I have a…
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There are some tunable limits in src/settings.dart. I couldn't find a way for the caller to pass in new values for these. So I created a fork with my values. I realize these limits aren't meant to …
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_Original author: b...@processing.org (June 07, 2010 01:03:28)_
This bug automatically added from:
http://dev.processing.org/bugs/show_bug.cgi?id=766
Comment from ewjordan, 2008-05-04 16:49
Rev 013…