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**Server Log of Teleport Events Debug:**
http://paste2.org/8nhgLPex
**ServerLog of Teleport Stack trace**
http://paste2.org/8VaC38U8
**PvP Arena Log:**
We can see that the player e.g. "groverfield" …
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# Feature request
**Short description**
It would be nice to have an option what to display using scoreboard. Right now there's only kill counter, while displaying hp could be more useful (es…
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# Feature request
**Short description**
A config option to allow dropped items in arenas to be kept when the player is done with the arena.
**Implementation details**
It would add a ne…
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# Bug report
**Short description**
When a player places a block in the lava or places a sponge in the water, the liquids wont reset after the game has finished. meaning the liquids will stay dis…
Ghmmy updated
4 years ago
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When any Guard kills a mob, I get lots of errors. Maybe a config line to exclude kills from NPC's?
Just a thought,
thanks,
Dan
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# Feature request
**Short description**
There should be a way to only give out the rewards if the player reach the final-wave.
**Implementation details**
Adds a new arena setting: `complete-…
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![image](https://user-images.githubusercontent.com/56807115/109381137-4cd9dc00-788d-11eb-991a-640ecc8e5185.png)
**Short Description:**
Rather simply put, I think it should be possible for reward…
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Current Minigame Status as per Closed/Open issues :
Plugin List:
(1) Random Events: https://www.spigotmc.org/resources/✨-randomevents-1-8-1-16-4-✨-perfect-minigame-addon.80856/
(2) Walk In The…
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First off let me say that I doubt the issue lies within your API. It's extremely well done and all other aspects of it perform without a hitch.
I am mainly posting because I am at my wits end after …
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**Short Description**
The Winning Wave would be the Final Wave, after which the Game ends, all players (including spectators) get teleported out and reward command get executed.
**Implementation Det…