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Revise the code,
From:
```javascript
if ((nodes & 2047) == 0) checkTime();
```
To:
```javascript
if ((nodes & 2047) == 0) {
checkTime();
if (timing.stopped) return 0
}
```
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Hi Tamas
Sorry for trying to reach you in a such a weird way, maybe I should ping you on talkchess.
I'm the author of BBC engine and we had a chat on talkchess a couple of times.
Well, first of…
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Training the model for 10h (RTX6000) on Connect4.
Is it ok that only the policy loss goes down over time, while others go up? If I understand correctly, lowering the learning rate might help? What…
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I'm making a chess engine in python (I would do it in c but this is for fun) and it is pretty good but **really** slow. so I wanted to make it faster with numba njit. but it gets an error. full error …
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I am making a chess engine for the experience (that is why I am using python). when I write the board.legal_moves it is giving me an option to eat my pieces. So the engine is eating itself.
Secondly,…
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囲まれた領域を表すビットボードとして,SurroundedBoardを追加しました.
PointEvaluatorや各AIメソッドをSurroundedBoardに対応させて正しい得点計算ができるようにしてください.
修正:ScoreEvaluator -> PointEvaluator
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Create an specific implementation of the Negamax algorithm to be used in the Tic-Tac-Toe game.
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Hi John, I see from your youtube video that you indicate on the terminal when negamax is "thinking". Not sure how you did this. Also, can negamax indicate on the terminal the move it decided on.
BT…
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