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I've been recently migrating a few of my unittest projects, for a `netstandard2.0` main project, to multi-target `net48` and `net6.0` for assuring compatibility. Since I'm using the Altcover `Prepare`…
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## Steps
1. `dotnet new --type lib` two .csproj class libraries: projectA and projectB.
1. Change `` to `` if you don't have https://github.com/NuGet/Home/issues/3865.
1. Make projectA have a `Pr…
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### Describe the story, please be clear on scope of the story.
At Agent startup, prior to the call to `LoggerBootstrapper.Configure()`, we need to capture log messages in memory, which will then be c…
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- Unity specific agent headers can be added as per conditional compilation flags
https://docs.unity3d.com/Manual/PlatformDependentCompilation.html
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### Prerequisites
- [X] Write a descriptive title.
- [X] Make sure you are able to repro it on the [latest released version](https://github.com/PowerShell/PowerShell/releases)
- [X] Search the ex…
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Currently, only the net462 build is used... the net20 and netstandard20 builds were kept by analogy from the nunit api assembly but they are not actually used. The unneeded builds should be removed un…
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### Issue Description
I have a project with two files - Sample.csproj and ILRepack.targets. The ILRepack step fails with the error message shown in the issue title
### Steps to Reproduce
I …
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### Description
In the old days, before TimeZoneInfo supported Iana, I could write something like this to reliably detect Utc:
var tzIsUtc1 = tz == TimeZoneInfo.Utc;
After Iana came, this is no l…