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title. you aka owner of this repo are again hosting copyrighted material from nintendo as well as the entirety of b3313 team neither of which ya have any rights to
because you opened an issue on http…
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There should be a lot of people complaining about this
ABCDEF
NAOMI, Atomiswave and more arcade machines
Arcade: Fighting games
Sega Saturn and Genesis
NEC PC Engine and PC-FX
Nintendo 64
Ban…
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I would like to know if Ares could implement direct controller communication by raphnetraw, which allows the game talk to the Nintendo 64 controller directly as it reads exactly the same axis values a…
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### BlueRetro firmware version
1.9.1
### BlueRetro firmware specification
HW1
### BlueRetro firmware variant
Universal
### BlueRetro hardware type
External adapter dongle (1 port only)
### Man…
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### Describe the bug
Starting apps that require these accounts works as far as I've tested (Pikmin Bloom, Nintendo Switch Online). After following through with the login prompt, the web browser opens…
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### Expected behavior?
Run the game normally.
### Actual behavior?
The emulator pauses the game to display an error in a new dialog box:
SP DMA READ
SP_DRAM_ADDR_REG not in DRAM space
Th…
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All test were done using the GLideN64 plugin, with Interpreter as the Core Type and with a Video Resolution of 640 x 480. No settings were changed (all is default). This list will be updated with the …
ghost updated
3 years ago
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After figuring out the issue #2, it does dry run successfully but the following error is being thrown:
```
$ lutris_bulk_adder -d "/home/leo/Games/Nintendo - Nintendo 64/" -r mupen64plus -p "Ninte…
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Hello, I think your project is really cool! One problem. The emulation speed is -- really slow and really heavy on cpu.
Why its slow:
`browser`
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When I run Ice, it seems to hang when downloading images from ConsoleGrid. Is there a temporary issue? Anything I might be doing wrong?
Thanks!
=========================Starting Ice
Detected Em…