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Performance improvement needed.
I test 60K (350MB) json file, oboe, compare to [browser native stream api ](https://developer.mozilla.org/en-US/docs/Web/API/Streams_API)
is 10 times slower.
On…
hoogw updated
4 years ago
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Android version(s): 9 to 14
Android device(s): several (see below)
Oboe version: [1.7.5](https://github.com/google/oboe/commit/2caafd2d7dfe1612334579148447467e35e514d6)
App name used for testing: …
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I'm interesting in parsing very large stringified JSON strings (up to 2GB). I have the string in memory, but the problem I have is that `JSON.parse` takes too long to do the parsing. So I'm looking at…
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The only thing that is Oboe specific is in Engine.cpp, maybe we can have #ifdefs and what not. The rest of it, especially the Plugin.cpp and SharedLibrary.cpp are entirely modular and self contained.
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I'm not certain if I'm doing something dumb, but I was just trying to get set up locally. I cloned and ran `npm install` and none of the tests seem to work. I'm not exactly sure what the intended dev …
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Android version(s): 11.0
Android device(s): Pixel_3a_API_30_x86
Oboe version: 1.5.0
App name used for testing: RhythmGame
**Short description**
Build fails on Page 3, Step 1 of code lab at [htt…
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Hello,
I'm trying to use Oboe as a compiled plugin in Unity 3D (using Visual Studio or Andoid Studio) but fail to find the right way to do this propperly.
Can you descibe a simple way to do this?
…
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Oboe.jl is growing too large, it ought to be carved up.
Can be done one step at a time, e.g. first isolate the loading, collating and censoring of _airport data_ (BTS and Openflights).
I am not…
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Android version(s): 10
Android device(s): Google Pixle 3a
Oboe version: 1.4.2
App name used for testing: Similar to LiveEffect
**Short description**
In voice related application, I'm working …
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Hello! Oboe.js is really fantastic and equally fantastic are the demo animations!
How are these animations made? By inspecting source I saw that the diagrams themselves are SVG. Is there any animatio…