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The cast operator syntax was enabled for HLSL 2021, but it is not really supported by the compiler. We silently ignore cast operators and perform casting as we would have without the operator. That …
tex3d updated
2 months ago
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**What Docs changes are you proposing?**
After Day16 of Function and Operator Overloading, I believe the next topic should be Exception Handling in C++.
**Why do the Docs need this improvement? W…
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When adding a new DataType for a MechanicalObject, I need to provide an operator* implementations which computes the dot product between two DataTypes.
```
Real r = 0.0;
if (a.type == …
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The operator() for tensors could be overloaded to provide a similar functionality to `seq`, `fseq` and `iseq`, like so
~~~c++
operator()(std::initializer_list _s1, std::initializer_list _s2);
~~~
…
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FYI, refer to #12.
This happens when `value_storage` is used for the expression objects.
'-=' works OK.
* [screen capture 1](https://www.facebook.com/plugins/post.php?href=https%3A%2F%2Fwww.f…
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http://www.fadbad.com/fadbad.html
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Maybe related to #1315.
In C#, operator overloading is supported as syntax sugar of static method calling.
For example, `operator+` will be converted to the static method `op_Addition`.
BTW, th…
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Those are the only transformation structs for which multiplications, divisions and `SubsetOf` are not implemented.
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I feel that the new behavior for operators such as:
`i++` returns the same value is in CPP/1 `++i` and adding `obj-` as moving object feels weird to me and raised concert about future of libraries …
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I am trying to use relic in a C++ project (MPSPDZ). In a class with members of type `gt_t`, I am trying to overload some operators. For example, to assign `gt_t gtpoint`, we need to use `gt_copy`. Ho…