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Will thier be any instructions how to compile this in thefuture?
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We want to write a blog post outlining the work done on the Yul-Phaser.
## Workflow
- [ ] @cameel to draft post
- [ ] @franzihei style/content review
- [ ] @chriseth (technical) accuracy re…
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I'm not sure whether this is ultimately an upstream or downstream issue, but when I start the GIF capturer my game seems to freeze. I'm assuming this has something to do with the methods CCapture over…
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When I put a burst inductive drum on by Phaser and Fire with kill Mode, it makes an Explosion every Tick where it hits.
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check this? https://cycling74.com/forums/phaser-effect?fbclid=IwAR0wGLmznl6T7NCDJ0d-H3q_XBmwwJ_QlBm3r-tXGGsHXnE0qBGzaX1S9TE
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Apparently Phaser link is not working anymore in the game example. However, there is a community edition that seems to work. Below you can find the link to the working version.
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**EDIT**: see workaround below in comment = https://github.com/PhaserEditor2D/PhaserEditor2D-v3/issues/269#issuecomment-1874595134
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![image](https://user-images.githubusercontent.com/8086106…
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Hello,
i tried using the phaser-matter-collision-plugin with Typescript and Angular but got the following error:
```
Error: node_modules/phaser-matter-collision-plugin/dist/collision-types.d.ts:1…
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I get an error when I try the demo version with any version of Phaser >= 3.22.0
phaser.min.js:1
Uncaught TypeError: i.gameObject.emit is not a function
at phaser.min.js:1:975347
at Arra…