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Now that we can get USD plugins installed, we can start development!
@htinney you should be proud :,)
mayatools/exporter.py is set up for USD to be added, we just need to start integration.
v…
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I have Audio Nodes working just earlier on this Blender 3.6x. Then I uninstalled and installed this "latest", suddenly it's not working and getting this error:
```
Traceback (most recent call last…
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The Pixar namespace makes for some verbose symbols when it comes to debugging, so it might be nice to choose something more concise.
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Z-sideネタ
* [CAPCOM: オープンカンファレンス RE:2019](http://www.capcom.co.jp/RE2019/)
* [Unite Tokyo 2019 - Unity](https://events.unity3d.jp/unitetokyo/)
* [オリジナル劇場アニメ『HELLO WORLD』公式サイト](https://hello-world-mo…
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**Describe the bug**
The python bindings for the schemas are not working due to various reasons on OSX when built via CMake.
On OSX, especially on Catalina, I need to make sure that `_usdArnold.so…
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Hello everybody, and thank for all the work done around.
### Description of Issue
I builted Pixar USD and Maya USD plugin.
The AL_USDMayaPlugin or mayaUsdPlugin work fine. (As far as I know)
But…
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please some way to add 3delight pointcloud format for read???? Thanks.
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Thinking slow and acting fast is the single most important practice to succeed with big and complex projects. This is the conclusion of Bent Flybjerg and Dan Gardner in their book [How Big Things Get …
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I think in the usd_material class we have not added opacityThreshold parameter which was introduced recently. It would be nice to have this feature included in the usd_material class because seems lik…
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### Description of Issue
Caches in UsdImaging are not correctly disconnected between UsdSkelRoot's and their bound Mesh prims.
This causes issues when unloading payloads which contain UsdSkel …