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Closed.
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### I have checked...
- [X] I am using the latest version of Oraxen
- [X] I am using the latest version of any dependencies
- [X] I am using ProtocolLib 5.0
- [X] I have checked if any similar bug re…
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This isn't so much a bug as a game design issue but a lock block can simply be powered with a button or lever placed on it, outputting the same signal it would if a key was used on it.
I think a pr…
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## Information
* Server Version: Purpur 1.19.2
* OldCombatMechanics version: 1.12.2
* Server Log File:
Server Log
``` console
```
* OldCombatMechanics config file: …
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### Your GTNH Discord Username
Abdiel Kavash#2431
### Your Pack Version
2.3.0
### Your Proposal
TL;DR of the issue, details below:
Pre-2.3.0, advanced muffler hatches were bugged in that they …
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### Describe the feature
In previous versions of the mod, once you'd created your initial Fluix Crystal, you could craft Fluix seeds with sand + Fluix Crystals and slowly expand your supply.
Wit…
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#### Which modpack version are you using?
2.0.9.0QF4
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#### If in multiplayer; On which server does this happen?
private
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#### What do you suggest instead/what changes do you propose?
Ma…
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### Explain your idea
Three blocks or multiblocks for for each voltage level that can automatically disconnect wires if the transfer exceeds a customizable amount or when a redstone signal is applied…
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Would it be possible to add a second chunk loader that supports random ticking/ mob spawning?
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This is a bug i noticed at least since 1.20 early versions. As seen on the screenshot I am using a combination of solderer and detector to precraft certain items like processors and printed silicon. T…