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### Describe the bug 💬
To implement real-time multiplayer functionality, we used syncedRoom and playerSync.
However, when two browsers access the same URL, the character of the first browser does …
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After updating to the latest `wgpu@main` and `pygfx@main` I've been getting these sporadic errors. They are easiest to produce with the `line_plot.py` feature demo.
Sometimes they occur when the s…
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**Description**
examples/src/bunnymark/mod.rs computes an Orthographic RH matrix on page load, but if the canvas is resized, the matrix is not recomputed.
See all uses of config.width and config.…
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**Describe the bug**
I followed the step by step instructions on setting up my URP project with FlatKit. Everything worked, when I activated "Flat Kit Outline" in the Example Renderer (which is set …
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(I know this issue has been brought up a few times before, so I apologize for the near duplicate. I feel that there is more to discuss though.)
I see in #1536 and a few other issues that because wi…
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### Describe the bug 💬
I imported a model in Assets > Models > F35B and imported it into the scene, added the GLTF Object component to it and ran in local server. on load I get:
```
debug_overl…
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### Describe the bug 💬
Object transform modifications in the scene view are not synced.
### Operating System 👩💻
Windows
### What browsers are you seeing the problem on? 🏄♂️
Firefox, Chrome
###…
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Right after loading all assets on startup this happens:
`Module: Attempting to load module:/home/O3DE/Projects/MyProject/build/linux/bin/profile/libCrySystem.so
Module: Success!
Segmentation faul…
ghost updated
5 months ago
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The WebGPU specification includes
* [`GPUDevice.createComputePipelineAsync()`](https://www.w3.org/TR/webgpu/#dom-gpudevice-createcomputepipelineasync)
* [`GPUDevice.createRenderPipelineAsync()`](h…