-
```
I'm quite the newbie to Google Code, so I unfortunately don't know how to
apply the "Enhancement" label.
Simply put, implement an option to render at a true 60fps.
There was a mod for 1964 that…
-
```
I'm quite the newbie to Google Code, so I unfortunately don't know how to
apply the "Enhancement" label.
Simply put, implement an option to render at a true 60fps.
There was a mod for 1964 that…
-
```
I'm quite the newbie to Google Code, so I unfortunately don't know how to
apply the "Enhancement" label.
Simply put, implement an option to render at a true 60fps.
There was a mod for 1964 that…
-
```
I'm quite the newbie to Google Code, so I unfortunately don't know how to
apply the "Enhancement" label.
Simply put, implement an option to render at a true 60fps.
There was a mod for 1964 that…
-
```
I'm quite the newbie to Google Code, so I unfortunately don't know how to
apply the "Enhancement" label.
Simply put, implement an option to render at a true 60fps.
There was a mod for 1964 that…
-
```
Will 1964 have the option that 1964 UltraFast mod gives in future ?
playing in 60 fps
```
Original issue reported on code.google.com by `weneedo2@gmail.com` on 22 Aug 2011 at 9:47
-
```
Hi there,
i just got a copy of Samurai Shodown for my megadrive where i get some pixel
garbage lines on the screen (in character select + ingame). it doesn't happen
in any emulator (like genplu…
-
```
I'm quite the newbie to Google Code, so I unfortunately don't know how to
apply the "Enhancement" label.
Simply put, implement an option to render at a true 60fps.
There was a mod for 1964 that…
-
```
I'm quite the newbie to Google Code, so I unfortunately don't know how to
apply the "Enhancement" label.
Simply put, implement an option to render at a true 60fps.
There was a mod for 1964 that…
-
```
Will 1964 have the option that 1964 UltraFast mod gives in future ?
playing in 60 fps
```
Original issue reported on code.google.com by `weneedo2@gmail.com` on 22 Aug 2011 at 9:47