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The simplest cartridges use 32KB banks to reduce mapper complexity and thus, cost. Wisdom tree did this back in the day and InsideGadgets is doing it [now](https://shop.insidegadgets.com/product/gameb…
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Hello!
I would like to use this package to swgment my own pointcloud data. However, it does not contain RGB values. Also, I don't have a pre-segmented ground truth to evaluate the outcome. My questik…
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In most contexts, strings are already just byte sequences. String literals can contain any bytes (except for `\0`, which currently terminates the string, but using C++ `std::string` could avoid this).…
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For general-purpose constants we have the `const` macro. These often correspond to many different data tables, as with Pokémon constants, item constants, move constants, etc. They also get directly us…
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`LOAD` blocks exist for whole chunks of RAM code. However, self-modifying code usually needs more fine-grained control, writing and rewriting individual bytes, not just copying N bytes from ROM to RAM…
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This was using `rgbobj` with my local copy of `rgbds-obj`, since master is one commit past the latest release.
```
$ cat foo.asm
SECTION "test", ROM0
ldh a, [hSPBuffer + 1]
```
```
$ ./tar…
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e.g. objects/ or temp/
Probably there are also more self-contained subsystems that can get their own .o files to improve build time.
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CMake's "[Using Dependencies Guide](https://cmake.org/cmake/help/v3.20/guide/using-dependencies/index.html)" says "The most convenient way for a third-party to provide library binaries for use with CM…
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Passing `-fanalyzer -fanalyzer-verbosity=0` warns about various potential issues (double `free`, use after `free`, `NULL` dereference, etc), without having to use ASan at runtime. https://gcc.gnu.org/…
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RGBGFX currently depends on zlib and libpng. These dependencies have proven to cause inconvenience, especially when building for Windows. When zlib or libpng maintainers issue certain kinds of update,…