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### Problem Description
Currently when a player has a mix of primary weapons equipped, they all fire no matter what. This can result in additional energy drain and heat generation when a weapon syste…
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This is for wishlist features for a rewrite of the Landing Autopilot. This would be based on PEG-like explicit guidance.
This is the "Why can't MechJeb land my Falcon 9 automatically?" bug.
Als…
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> Problems with boardeng enemies.
Many times when i try to board enemy ship, nearest friendly ship blow up my damaged enemy ship, often this damaget me too. It looks dumb, i cant board enemy and get …
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I think this is kind of a UX opportunity in general to make use of the symbol. Adding this one to convey that idea a bit more. Same could apply for projects and game facilitator pages.
![Image](http…
UI369 updated
2 months ago
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I recently discovered that my ThinkPad X1 Carbon needs an out-of-tree driver (this one) for my camera. That seems atypical for Intel hardware, which is typically well supported upstream.
I've trie…
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This is an open discussion thread allowing people to recommend suggestions for age 5. I think we all agree at this point that age 5 needs a bit of attention. Please feel free to recommend and thumbs u…
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See https://github.com/tdauth/wc3-modern-warfare
One single race with AI support.
Relies on the turret system especially for tanks but maybe even for troops. Check if it works for AI.
Maybe add O…
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Since [dovecot](https://wiki.dovecot.org/SSL/DovecotConfiguration#Multiple_SSL_certificates), [postfix](http://www.postfix.org/TLS_README.html), [nginx](http://nginx.org/en/docs/http/ngx_http_ssl_modu…
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This is an issue to keep track of some "meta" research as a part of the Mozilla Open Leaders program. There are lots of open projects out there, and they've all got their own take on how to effectivel…
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Due to the limitation of not being able to utilize template variables with alerting, it would be very useful to allow for variable declaration within individual panels. This would allow an admin to d…