-
### Describe the bug
Hello,
When i'm editing my map (.vmap) for a `SceneMap` used in my `GameMenu`, i'm encountering encountering several issues :
1) My compiled map is not automatically upda…
-
### Describe the bug
Sandbox code shugs re-write it
### To Reproduce
1. Box-shooter
2. Aim at water
3. Click r
4. Shoot
5. Chaos
### Expected behavior
The 3d skybox shouldn't fuck up?
### M…
-
### For?
S&Box
### What can't you do?
Have tool code in a gamemode without separating them
I'd like to make Hammer tools / editors just for the specific gamemodes they would be used for
### How…
gio3k updated
9 months ago
-
### Describe the bug
When you reference a local library, you can't launch the gamemodes menu preventing you from seeing it if you want to edit it before pushing it to asset.party.
### To Rep…
-
### Describe the bug
Cameras have this weird snapping behaviour, where if the pitch of a camera is almost 90 degrees, it'll snap it to the nearest 90.
### To Reproduce
Go to any game,
look directl…
-
### Describe the bug
I created an Organization back in 2021, after signing back in today, when I click on my name at the top right it says "Create Organization", rather than my organization.
Whe…
-
### Describe the bug
I have the following localization file:
`
{
"intermission.ended.maintext": "Wave {0} has begun!",
}
`
I run this code:
`Log.Info(string.Format("#intermission.ended.ma…
-
### Describe the bug
If you create a Prop (or presumably any ModelEntity on the server-side) that has multiple bones, then use `SetupPhysicsFromModel()` to set the entity to `PhysicsMotionType.Dyna…
-
### Describe the bug
s&box Pixels is not displayed as being open on the Steam friends list. Instead, it says someone (or yourself) has the main menu open despite this not being the case.
For examp…
-
### Describe the bug
Hi,
Since a recent update of s&box, if you try to start a server based on a recently updated game from `asset.party`, the `sbox-server.exe` console will throw these errors :
…