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## What problem does this solve or what need does it fill?
Most animations in games are based on a timeline with keyframes: that is, you have some parameter which is being animated over a curve. Your…
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Thanks for all the work, great to see `reactable` make its way to Python!
Are there any plans to bring over the flexible formatting extension package `reactablefmtr` by Kyle Cuilla as well?
https:…
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I have implemented a simple heartbeat animation, it's done by scaling and translating a sprite. Two frames have different sprite scale and sprite position (to keep it centered when it's being scaled).…
tpimh updated
3 months ago
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**Home Assistant**: 2023.9.3
**Frontend**: 20230911.0
**Home Assistant Mobile App**: 2023.4
I created a condition card with the horseshow card nested.
In the mobile app the icon is not displayed…
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Animation which rotates node does not seems to be working. For many thetas it
does not perform rotation, but it scales instead.
This code should rotate an node, but it causes pulsation (scale) in…
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```
What steps will reproduce the problem?
scale animations are not handled properly if more than one channel
is animated at the same time
fix: at line 569 of DAE.as add:
--------------------------…
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At least that's what it seems to be? translate/rotate seem to be fine.
(Check to see if this happens in other browsers.)
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I'll preface this by saying that I'm new to CSS. I would like to add an animation to the tooltip so that it opens gradually and not instantly.
I've tried the following inside `style.css`:
```css
t…
ghost updated
2 months ago
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```
Animation which rotates node does not seems to be working. For many thetas it
does not perform rotation, but it scales instead.
This code should rotate an node, but it causes pulsation (scale) in…
-
```
Animation which rotates node does not seems to be working. For many thetas it
does not perform rotation, but it scales instead.
This code should rotate an node, but it causes pulsation (scale) in…