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```
What steps will reproduce the problem?
scale animations are not handled properly if more than one channel
is animated at the same time
fix: at line 569 of DAE.as add:
--------------------------…
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When I select a window and it zooms that window to fit the screen, it looks very strange. That animation just scales a bit then it jumps to the real size of the window. Not sure what causes this, but …
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### Problem
Currently world-aligned textures repeat on each axis which is nice but doesn't work well with patters that repeat only along a single axis.
One use case would be for example white/yellow…
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# Description:
On the second page of the website, just below the heading "Raise your hands to save world animals life", there are several buttons with a hover effect. When hovered, the size of the bu…
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### Contact details
x.com/your_32day
### Is your feature request related to a problem? Please explain.
_No response_
### Describe the solution you'd like
Instead of static information a…
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## What problem does this solve or what need does it fill?
Most animations in games are based on a timeline with keyframes: that is, you have some parameter which is being animated over a curve. Your…
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Make components that will be in use for every page based on the guide for both computer and mobile
When you start on one of these componants, you can make the componant into an separate issue(click th…
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I have implemented a simple heartbeat animation, it's done by scaling and translating a sprite. Two frames have different sprite scale and sprite position (to keep it centered when it's being scaled).…
tpimh updated
3 months ago
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Thanks for all the work, great to see `reactable` make its way to Python!
Are there any plans to bring over the flexible formatting extension package `reactablefmtr` by Kyle Cuilla as well?
https:…
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At least that's what it seems to be? translate/rotate seem to be fine.
(Check to see if this happens in other browsers.)