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All the entities that "load state" (graph view) gets, should be also selected in the entity tree after loading. Otherwise it's impossible to continue modifying this selection.
Discussed in https://…
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Here is a review on the last training I did on ann nnU-Net for spinal canal segmentation.
I went back on the data I used for the previous training and the data used for [the kaggle competition](https…
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**Description:**
Frames In Spine Normam or Heroic
No work
/Tar boss2
/Tar (name of Tendons)
/Tar burning tendons
/Tar Tendon (Spanish) if another language
**How to reproduce:**
When lift…
Revly updated
3 months ago
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### Is your feature request related to a problem?
The current Spine runtime in GameMaker lacks many features.
### Describe the solution you'd like
We need to be able to play different Spine ani…
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Hello,
I get past the first steps fairly quickly in the SpineJ program but when I attempt to place the neck end line, the program starts lagging and blinking in different colors. Once all the neck…
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Currently, the user can already set the spine visibility and color. It would be nice if the strokestyle for the spine (e.g. `:dash`, `dashdot`, ...) could be set, too.
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So often times it is necessary to trim out irrelevant in information from a plot to show regions of interest, which lie far apart from each other, in higher detail, in a way that they can be easily co…
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Ticket #208832
Feature Type: feat_addition_ingame
Description: Being able to have more control over how animations are blended together, similar to the SkeletonMecanim component in the unity runti…
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### What happened?
So the problem is that fan is not spinning. It is original fan with heat sink from radxa.
SBC is getting pretty hot, but fan is still. When i turn on the device fan moves a bit a…
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edasfr thinks spine should be dropped, could be recreated from link rel=next/prev in content document
Source: https://n.survol.fr/n/e0-le-retour-du-fils-de-la-vengeance