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In [this section](https://gpuweb.github.io/gpuweb/#color-spaces) we specify
> WebGPU does not provide color management. All values within WebGPU (such as texture elements) are raw numeric values, n…
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They probably should be spec'd at such, unless there's major hardware that supports XR otherwise, but doesn't support sRGB outputs.
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### Primary Theme Version
v.2.8.0
### Debug Info
N/A
### Describe the enhancement
offer different styling options for callouts
- Full Flat Color (1 full color)
- Full Flat Color with left border …
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For the past while I've been working on and off on turning the current sRGB colorspace support into full-fledged color space support, with a focus on EGL (Wayland desktop and Android phones). As it tu…
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It was brought up that we will definitely want to limit the WebGPU texture formats which are accepted by the layer creation methods. For example: We probably don't want users requesting an `r8sint` co…
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Whichever ICC profile I apply with AMD Color Tweaks, the TRC is always forced to sRGB, even when creating the ICC within DisplayCAL a different tone curve has been selected (e.g. Gamma 2.2).
I've a…
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The computation of APCA for the visual contrast states on https://w3c.github.io/silver/guidelines/methods/Method-font-characteristic-contrast.html that it requires sRGB colors.
Given that [CSS Color …
stof updated
10 months ago
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### Describe the bug
Download the latest version, then run it.
the message i get after i run it
```
2024-09-01 23:38:40 WARN [/home/runner/.cargo/registry/src/index.crates.io-6f17d22bba1500…
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Currently it seems most WebXR experiences default to sRGB.
If a device prefers other colour spaces the user should be informed.
It should probably be something specific to the session because it…
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