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### Describe the bug
In SuperMarioBros-v0, when I passed 1-4 stage(Info['stage']==4), Info['stage'] is changed '1'.
I think Info['stage'] represent 1,2,3,4,5,... or 1-1,1-2,1-3.
### To Reproduc…
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Error Message I Received:
```
Traceback (most recent call last):
File "mario.py", line 64, in
memory=memory
File "/home/ai/tensorforce/tensorforce/agents/ppo_agent.py", line 85, in __ini…
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Hi @jcwleo,
Your implementation is amazing. I was currently searching for a simple but powerful implementation, I modified it a bit and train it with SuperMarioBros. However, when I want to eval my…
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I was wondering why my GPU no longer showed up when running tensorflow, and found out I had the package tensorflow installed in addition to tensorflow-gpu. a `pip show tensorflow` revealed that the te…
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### Describe the bug
gym_super_mario_bros.make('SuperMarioBros-v0') breaks access to globals from thread
### To Reproduce
```
import threading
import gym_super_mario_bros
from gym_super_ma…
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### Describe the bug
when mario clears 1-1 stage, env stop few second
### To Reproduce
Steps to reproduce the behavior:
1. mario clear 1-1(SuperMarioBros-v2)
2. environment stop few sec…
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**Is your feature request related to a problem? Please describe.**
There is no indication of when Mario gets a flagpole at the end of a level.
**Describe the solution you'd like**
- [x] a fla…
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### Describe the bug
When using a level environment, i.e., SuperMarioBros-4-2-v0, the environment fall back to 1-1 after the first death and consequent call to `reset()`.
### To Reproduce
Ste…
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### Describe the bug
When rendering to the screen, usually everything is OK, but sometimes, in my experience after a lot of resets, but that could be a coincidence, the images will, for a while, no…
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I want to analyze how learned features and random features compare in transfer learning throughout Super Mario Bros environments. Are the environments the same as those in the `noreward-rl` repository…