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Thank you for wanting to share an idea! But before starting, ensure to check if this feature request respects the following requirements:
- [x] It is written in English (I can translate what you say,…
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## Milestone Description:
- **Objective**: Outline the design of the embedded system to ensure that all team members understand the structure and functionality.
- **Deliverables**:
- B…
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hi
which coordinates system convention do you use?
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Hi,
I'm facing some issues when i tried running the benchmark for 3d-unet.
When i ran
**make run RUN_ARGS="--benchmarks=3d-unet --scenarios=offline,server""**
Got the errors, which is also the …
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- [ ] #32
- [ ] #46
- [ ] #33
- [ ] #41
- [ ] #34
- [ ] #35
- [ ] #36
- [ ] #38
- [ ] #37
- [ ] #42
- [ ] #39
- [ ] #40
Нерешенные вопросы:
- [ ] Могут быть несколько компонентов одинак…
if0ne updated
2 weeks ago
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```
type: crash
SystemUptimeMs: 14486321
Process: system_server
Timestamp: 2024-11-03 12:28:13.671+0100
Build: google/akita/akita:15/AP3A.241005.015/2024103100:user/release-keys
Crash-Handler: com.an…
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Is this something: https://en.wikipedia.org/wiki/Nice_model
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Hello,
When a system beep on bVNC, it is displayed "VNC Beep". Can we emit a configurable Android System Beep?
Thanks
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### Summary
The drop and item acquisition system is **THE MOST** important system of any ARPG and I'm hoping to simplify yet make it expandable to the best of my ability without going to deep too qui…
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1. Explore GOAP AI mechanics.
2. Build a GOAP system and integrate with the current state machine.
3. Test the system using the current combat logic.